shadPS4/src/core/libraries/np/np_manager.cpp
2026-03-27 17:58:54 +02:00

856 lines
30 KiB
C++

// SPDX-FileCopyrightText: Copyright 2026 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <map>
#include <mutex>
#include <variant>
#include <core/user_settings.h>
#include "common/logging/log.h"
#include "core/emulator_settings.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/np/np_error.h"
#include "core/libraries/np/np_manager.h"
#include "core/tls.h"
namespace Libraries::Np::NpManager {
static bool g_signed_in = false;
static s32 g_active_requests = 0;
static std::mutex g_request_mutex;
static std::map<std::string, std::function<void()>> g_np_callbacks;
static std::mutex g_np_callbacks_mutex;
// Internal types for storing request-related information
enum class NpRequestState {
None = 0,
Ready = 1,
Aborted = 2,
Complete = 3,
};
struct NpRequest {
NpRequestState state;
bool async;
s32 result;
};
static std::vector<NpRequest> g_requests;
s32 CreateNpRequest(bool async) {
if (g_active_requests == ORBIS_NP_MANAGER_REQUEST_LIMIT) {
return ORBIS_NP_ERROR_REQUEST_MAX;
}
std::scoped_lock lk{g_request_mutex};
s32 req_index = 0;
while (req_index < g_requests.size()) {
// Find first nonexistant request
if (g_requests[req_index].state == NpRequestState::None) {
// There is no request at this index, set the index to ready then break.
g_requests[req_index].state = NpRequestState::Ready;
g_requests[req_index].async = async;
break;
}
req_index++;
}
if (req_index == g_requests.size()) {
// There are no requests to replace.
NpRequest new_request{NpRequestState::Ready, async, 0};
g_requests.emplace_back(new_request);
}
// Offset by one, first returned ID is 0x20000001
g_active_requests++;
return req_index + ORBIS_NP_MANAGER_REQUEST_ID_OFFSET + 1;
}
s32 PS4_SYSV_ABI sceNpCreateRequest() {
LOG_DEBUG(Lib_NpManager, "called");
return CreateNpRequest(false);
}
s32 PS4_SYSV_ABI sceNpCreateAsyncRequest(const OrbisNpCreateAsyncRequestParameter* param) {
LOG_DEBUG(Lib_NpManager, "called");
if (param == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
if (param->size != sizeof(OrbisNpCreateAsyncRequestParameter)) {
return ORBIS_NP_ERROR_INVALID_SIZE;
}
return CreateNpRequest(true);
}
s32 PS4_SYSV_ABI sceNpCheckNpAvailability(s32 req_id, OrbisNpOnlineId* online_id) {
if (online_id == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
auto& request = g_requests[req_index];
if (request.state == NpRequestState::Complete) {
request.result = ORBIS_NP_ERROR_INVALID_ARGUMENT;
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
} else if (request.state == NpRequestState::Aborted) {
request.result = ORBIS_NP_ERROR_ABORTED;
return ORBIS_NP_ERROR_ABORTED;
}
request.state = NpRequestState::Complete;
if (!g_signed_in) {
request.result = ORBIS_NP_ERROR_SIGNED_OUT;
// If the request is processed in some form, and it's an async request, then it returns OK.
if (request.async) {
return ORBIS_OK;
}
return ORBIS_NP_ERROR_SIGNED_OUT;
}
LOG_ERROR(Lib_NpManager, "(STUBBED) called, req_id = {:#x}, is_async = {}", req_id,
request.async);
request.result = ORBIS_OK;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpCheckNpAvailabilityA(s32 req_id,
Libraries::UserService::OrbisUserServiceUserId user_id) {
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
auto& request = g_requests[req_index];
if (request.state == NpRequestState::Complete) {
request.result = ORBIS_NP_ERROR_INVALID_ARGUMENT;
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
} else if (request.state == NpRequestState::Aborted) {
request.result = ORBIS_NP_ERROR_ABORTED;
return ORBIS_NP_ERROR_ABORTED;
}
request.state = NpRequestState::Complete;
if (!g_signed_in) {
request.result = ORBIS_NP_ERROR_SIGNED_OUT;
// If the request is processed in some form, and it's an async request, then it returns OK.
if (request.async) {
return ORBIS_OK;
}
return ORBIS_NP_ERROR_SIGNED_OUT;
}
LOG_ERROR(Lib_NpManager, "(STUBBED) called, req_id = {:#x}, is_async = {}", req_id,
request.async);
request.result = ORBIS_OK;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpCheckNpReachability(s32 req_id,
Libraries::UserService::OrbisUserServiceUserId user_id) {
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
auto& request = g_requests[req_index];
if (request.state == NpRequestState::Complete) {
request.result = ORBIS_NP_ERROR_INVALID_ARGUMENT;
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
} else if (request.state == NpRequestState::Aborted) {
request.result = ORBIS_NP_ERROR_ABORTED;
return ORBIS_NP_ERROR_ABORTED;
}
request.state = NpRequestState::Complete;
if (!g_signed_in) {
request.result = ORBIS_NP_ERROR_SIGNED_OUT;
// If the request is processed in some form, and it's an async request, then it returns OK.
if (request.async) {
return ORBIS_OK;
}
return ORBIS_NP_ERROR_SIGNED_OUT;
}
LOG_ERROR(Lib_NpManager, "(STUBBED) called, req_id = {:#x}, is_async = {}", req_id,
request.async);
request.result = ORBIS_OK;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpCheckPlus(s32 req_id, const OrbisNpCheckPlusParameter* param,
OrbisNpCheckPlusResult* result) {
if (req_id == 0 || param == nullptr || result == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
if (param->size != sizeof(OrbisNpCheckPlusParameter)) {
return ORBIS_NP_ERROR_INVALID_SIZE;
}
if (param->features < 1 || param->features > 3) {
// TODO: If compiled SDK version is greater or equal to fw 3.50,
// error if param->features != 1 instead.
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
auto& request = g_requests[req_index];
if (request.state == NpRequestState::Complete) {
request.result = ORBIS_NP_ERROR_INVALID_ARGUMENT;
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
} else if (request.state == NpRequestState::Aborted) {
request.result = ORBIS_NP_ERROR_ABORTED;
return ORBIS_NP_ERROR_ABORTED;
}
request.state = NpRequestState::Complete;
if (!g_signed_in) {
request.result = ORBIS_NP_ERROR_SIGNED_OUT;
// If the request is processed in some form, and it's an async request, then it returns OK.
if (request.async) {
return ORBIS_OK;
}
return ORBIS_NP_ERROR_SIGNED_OUT;
}
LOG_ERROR(Lib_NpManager,
"(STUBBED) called, req_id = {:#x}, is_async = {}, param.features = {:#x}", req_id,
request.async, param->features);
// For now, set authorized to true to signal PS+ access.
result->authorized = true;
request.result = ORBIS_OK;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetAccountLanguage(s32 req_id, OrbisNpOnlineId* online_id,
OrbisNpLanguageCode* language) {
if (online_id == nullptr || language == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
auto& request = g_requests[req_index];
if (request.state == NpRequestState::Complete) {
request.result = ORBIS_NP_ERROR_INVALID_ARGUMENT;
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
} else if (request.state == NpRequestState::Aborted) {
request.result = ORBIS_NP_ERROR_ABORTED;
return ORBIS_NP_ERROR_ABORTED;
}
request.state = NpRequestState::Complete;
if (!g_signed_in) {
request.result = ORBIS_NP_ERROR_SIGNED_OUT;
// If the request is processed in some form, and it's an async request, then it returns OK.
if (request.async) {
return ORBIS_OK;
}
return ORBIS_NP_ERROR_SIGNED_OUT;
}
LOG_ERROR(Lib_NpManager, "(STUBBED) called, req_id = {:#x}, is_async = {}", req_id,
request.async);
std::memset(language, 0, sizeof(OrbisNpLanguageCode));
request.result = ORBIS_OK;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetAccountLanguageA(s32 req_id,
Libraries::UserService::OrbisUserServiceUserId user_id,
OrbisNpLanguageCode* language) {
if (language == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
auto& request = g_requests[req_index];
if (request.state == NpRequestState::Complete) {
request.result = ORBIS_NP_ERROR_INVALID_ARGUMENT;
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
} else if (request.state == NpRequestState::Aborted) {
request.result = ORBIS_NP_ERROR_ABORTED;
return ORBIS_NP_ERROR_ABORTED;
}
request.state = NpRequestState::Complete;
if (!g_signed_in) {
request.result = ORBIS_NP_ERROR_SIGNED_OUT;
// If the request is processed in some form, and it's an async request, then it returns OK.
if (request.async) {
return ORBIS_OK;
}
return ORBIS_NP_ERROR_SIGNED_OUT;
}
LOG_ERROR(Lib_NpManager, "(STUBBED) called, req_id = {:#x}, user_id = {}, is_async = {}",
req_id, user_id, request.async);
std::memset(language, 0, sizeof(OrbisNpLanguageCode));
request.result = ORBIS_OK;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetParentalControlInfo(s32 req_id, OrbisNpOnlineId* online_id, s8* age,
OrbisNpParentalControlInfo* info) {
if (online_id == nullptr || age == nullptr || info == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
auto& request = g_requests[req_index];
if (request.state == NpRequestState::Complete) {
request.result = ORBIS_NP_ERROR_INVALID_ARGUMENT;
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
} else if (request.state == NpRequestState::Aborted) {
request.result = ORBIS_NP_ERROR_ABORTED;
return ORBIS_NP_ERROR_ABORTED;
}
request.state = NpRequestState::Complete;
if (!g_signed_in) {
request.result = ORBIS_NP_ERROR_SIGNED_OUT;
// If the request is processed in some form, and it's an async request, then it returns OK.
if (request.async) {
return ORBIS_OK;
}
return ORBIS_NP_ERROR_SIGNED_OUT;
}
LOG_ERROR(Lib_NpManager, "(STUBBED) called, req_id = {:#x}, is_async = {}", req_id,
request.async);
// TODO: Add to config?
*age = 13;
std::memset(info, 0, sizeof(OrbisNpParentalControlInfo));
request.result = ORBIS_OK;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI
sceNpGetParentalControlInfoA(s32 req_id, Libraries::UserService::OrbisUserServiceUserId user_id,
s8* age, OrbisNpParentalControlInfo* info) {
if (age == nullptr || info == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
auto& request = g_requests[req_index];
if (request.state == NpRequestState::Complete) {
request.result = ORBIS_NP_ERROR_INVALID_ARGUMENT;
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
} else if (request.state == NpRequestState::Aborted) {
request.result = ORBIS_NP_ERROR_ABORTED;
return ORBIS_NP_ERROR_ABORTED;
}
request.state = NpRequestState::Complete;
if (!g_signed_in) {
request.result = ORBIS_NP_ERROR_SIGNED_OUT;
// If the request is processed in some form, and it's an async request, then it returns OK.
if (request.async) {
return ORBIS_OK;
}
return ORBIS_NP_ERROR_SIGNED_OUT;
}
LOG_ERROR(Lib_NpManager, "(STUBBED) called, req_id = {:#x}, user_id = {}, is_async = {}",
req_id, user_id, request.async);
// TODO: Add to config?
*age = 13;
std::memset(info, 0, sizeof(OrbisNpParentalControlInfo));
request.result = ORBIS_OK;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpAbortRequest(s32 req_id) {
LOG_DEBUG(Lib_NpManager, "called req_id = {:#x}", req_id);
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
if (g_requests[req_index].state == NpRequestState::Complete) {
// If the request is already complete, abort is ignored.
return ORBIS_OK;
}
g_requests[req_index].state = NpRequestState::Aborted;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWaitAsync(s32 req_id, s32* result) {
if (result == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
if (!g_requests[req_index].async || g_requests[req_index].state == NpRequestState::Ready) {
return ORBIS_NP_ERROR_INVALID_ID;
}
// Since we're not actually performing any sort of network request here,
// we can just set result based on the request and return.
*result = g_requests[req_index].result;
LOG_WARNING(Lib_NpManager, "called req_id = {:#x}, returning result = {:#x}", req_id,
static_cast<u32>(*result));
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpPollAsync(s32 req_id, s32* result) {
if (result == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
if (!g_requests[req_index].async || g_requests[req_index].state == NpRequestState::Ready) {
return ORBIS_NP_ERROR_INVALID_ID;
}
// Since we're not actually performing any sort of network request here,
// we can just set result based on the request and return.
*result = g_requests[req_index].result;
LOG_WARNING(Lib_NpManager, "called req_id = {:#x}, returning result = {:#x}", req_id,
static_cast<u32>(*result));
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpDeleteRequest(s32 req_id) {
LOG_DEBUG(Lib_NpManager, "called req_id = {:#x}", req_id);
std::scoped_lock lk{g_request_mutex};
s32 req_index = req_id - ORBIS_NP_MANAGER_REQUEST_ID_OFFSET - 1;
if (g_active_requests == 0 || g_requests.size() <= req_index ||
g_requests[req_index].state == NpRequestState::None) {
return ORBIS_NP_ERROR_REQUEST_NOT_FOUND;
}
g_active_requests--;
g_requests[req_index].state = NpRequestState::None;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetAccountCountry(OrbisNpOnlineId* online_id,
OrbisNpCountryCode* country_code) {
if (online_id == nullptr || country_code == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
if (!g_signed_in) {
return ORBIS_NP_ERROR_SIGNED_OUT;
}
std::memset(country_code, 0, sizeof(OrbisNpCountryCode));
// TODO: get NP country code from config
std::memcpy(country_code->country_code, "us", 2);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetAccountCountryA(Libraries::UserService::OrbisUserServiceUserId user_id,
OrbisNpCountryCode* country_code) {
if (country_code == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
if (!g_signed_in) {
return ORBIS_NP_ERROR_SIGNED_OUT;
}
std::memset(country_code, 0, sizeof(OrbisNpCountryCode));
// TODO: get NP country code from config
std::memcpy(country_code->country_code, "us", 2);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetAccountDateOfBirth(OrbisNpOnlineId* online_id,
OrbisNpDate* date_of_birth) {
if (online_id == nullptr || date_of_birth == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
if (!g_signed_in) {
return ORBIS_NP_ERROR_SIGNED_OUT;
}
// TODO: maybe add to config?
date_of_birth->day = 1;
date_of_birth->month = 1;
date_of_birth->year = 2000;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetAccountDateOfBirthA(Libraries::UserService::OrbisUserServiceUserId user_id,
OrbisNpDate* date_of_birth) {
if (date_of_birth == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
if (!g_signed_in) {
return ORBIS_NP_ERROR_SIGNED_OUT;
}
// TODO: maybe add to config?
date_of_birth->day = 1;
date_of_birth->month = 1;
date_of_birth->year = 2000;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetGamePresenceStatus(OrbisNpOnlineId* online_id,
OrbisNpGamePresenseStatus* game_status) {
if (online_id == nullptr || game_status == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
*game_status =
g_signed_in ? OrbisNpGamePresenseStatus::Online : OrbisNpGamePresenseStatus::Offline;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetGamePresenceStatusA(Libraries::UserService::OrbisUserServiceUserId user_id,
OrbisNpGamePresenseStatus* game_status) {
if (game_status == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
*game_status =
g_signed_in ? OrbisNpGamePresenseStatus::Online : OrbisNpGamePresenseStatus::Offline;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetAccountId(OrbisNpOnlineId* online_id, u64* account_id) {
LOG_DEBUG(Lib_NpManager, "called");
if (online_id == nullptr || account_id == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
if (!g_signed_in) {
*account_id = 0;
return ORBIS_NP_ERROR_SIGNED_OUT;
}
*account_id = 0xFEEDFACE;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetAccountIdA(Libraries::UserService::OrbisUserServiceUserId user_id,
u64* account_id) {
LOG_DEBUG(Lib_NpManager, "user_id {}", user_id);
if (account_id == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
if (!g_signed_in) {
*account_id = 0;
return ORBIS_NP_ERROR_SIGNED_OUT;
}
*account_id = 0xFEEDFACE;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetNpId(Libraries::UserService::OrbisUserServiceUserId user_id,
OrbisNpId* np_id) {
LOG_DEBUG(Lib_NpManager, "user_id {}", user_id);
if (np_id == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
if (!g_signed_in) {
return ORBIS_NP_ERROR_SIGNED_OUT;
}
memset(np_id, 0, sizeof(OrbisNpId));
strncpy(np_id->handle.data, UserManagement.GetDefaultUser().user_name.c_str(),
sizeof(np_id->handle.data));
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetOnlineId(Libraries::UserService::OrbisUserServiceUserId user_id,
OrbisNpOnlineId* online_id) {
LOG_DEBUG(Lib_NpManager, "user_id {}", user_id);
if (online_id == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
if (!g_signed_in) {
return ORBIS_NP_ERROR_SIGNED_OUT;
}
memset(online_id, 0, sizeof(OrbisNpOnlineId));
strncpy(online_id->data, UserManagement.GetDefaultUser().user_name.c_str(),
sizeof(online_id->data));
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetNpReachabilityState(Libraries::UserService::OrbisUserServiceUserId user_id,
OrbisNpReachabilityState* state) {
if (state == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
*state =
g_signed_in ? OrbisNpReachabilityState::Reachable : OrbisNpReachabilityState::Unavailable;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpGetState(Libraries::UserService::OrbisUserServiceUserId user_id,
OrbisNpState* state) {
if (state == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
*state = g_signed_in ? OrbisNpState::SignedIn : OrbisNpState::SignedOut;
LOG_DEBUG(Lib_NpManager, "Signed {}", g_signed_in ? "in" : "out");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI
sceNpGetUserIdByAccountId(u64 account_id, Libraries::UserService::OrbisUserServiceUserId* user_id) {
if (user_id == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
if (!g_signed_in) {
return ORBIS_NP_ERROR_SIGNED_OUT;
}
*user_id = 1;
LOG_DEBUG(Lib_NpManager, "userid({}) = {}", account_id, *user_id);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpHasSignedUp(Libraries::UserService::OrbisUserServiceUserId user_id,
bool* has_signed_up) {
LOG_DEBUG(Lib_NpManager, "called");
if (has_signed_up == nullptr) {
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
}
*has_signed_up = g_signed_in ? true : false;
return ORBIS_OK;
}
struct NpStateCallbackForNpToolkit {
OrbisNpStateCallbackForNpToolkit func;
void* userdata;
};
NpStateCallbackForNpToolkit NpStateCbForNp;
struct NpStateCallback {
std::variant<OrbisNpStateCallback, OrbisNpStateCallbackA> func;
void* userdata;
};
NpStateCallback NpStateCb;
s32 PS4_SYSV_ABI sceNpCheckCallback() {
LOG_DEBUG(Lib_NpManager, "(STUBBED) called");
std::scoped_lock lk{g_np_callbacks_mutex};
for (auto i : g_np_callbacks) {
(i.second)();
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpCheckCallbackForLib() {
LOG_DEBUG(Lib_NpManager, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpRegisterStateCallback(OrbisNpStateCallback callback, void* userdata) {
static s32 id = 0;
LOG_ERROR(Lib_NpManager, "(STUBBED) called, userdata = {}", userdata);
NpStateCb.func = callback;
NpStateCb.userdata = userdata;
return id;
}
s32 PS4_SYSV_ABI sceNpRegisterStateCallbackA(OrbisNpStateCallbackA callback, void* userdata) {
static s32 id = 0;
LOG_ERROR(Lib_NpManager, "(STUBBED) called, userdata = {}", userdata);
NpStateCb.func = callback;
NpStateCb.userdata = userdata;
return id;
}
struct NpReachabilityStateCallback {
OrbisNpReachabilityStateCallback func;
void* userdata;
};
NpReachabilityStateCallback NpReachabilityCb;
s32 PS4_SYSV_ABI sceNpRegisterNpReachabilityStateCallback(OrbisNpReachabilityStateCallback callback,
void* userdata) {
static s32 id = 0;
LOG_ERROR(Lib_NpManager, "(STUBBED) called");
NpReachabilityCb.func = callback;
NpReachabilityCb.userdata = userdata;
return id;
}
s32 PS4_SYSV_ABI sceNpRegisterStateCallbackForToolkit(OrbisNpStateCallbackForNpToolkit callback,
void* userdata) {
static s32 id = 0;
LOG_ERROR(Lib_NpManager, "(STUBBED) called");
NpStateCbForNp.func = callback;
NpStateCbForNp.userdata = userdata;
return id;
}
void RegisterNpCallback(std::string key, std::function<void()> cb) {
std::scoped_lock lk{g_np_callbacks_mutex};
LOG_DEBUG(Lib_NpManager, "registering callback processing for {}", key);
g_np_callbacks.emplace(key, cb);
}
void DeregisterNpCallback(std::string key) {
std::scoped_lock lk{g_np_callbacks_mutex};
LOG_DEBUG(Lib_NpManager, "deregistering callback processing for {}", key);
g_np_callbacks.erase(key);
}
void RegisterLib(Core::Loader::SymbolsResolver* sym) {
g_signed_in = EmulatorSettings.IsPSNSignedIn();
LIB_FUNCTION("GpLQDNKICac", "libSceNpManager", 1, "libSceNpManager", sceNpCreateRequest);
LIB_FUNCTION("eiqMCt9UshI", "libSceNpManager", 1, "libSceNpManager", sceNpCreateAsyncRequest);
LIB_FUNCTION("2rsFmlGWleQ", "libSceNpManager", 1, "libSceNpManager", sceNpCheckNpAvailability);
LIB_FUNCTION("8Z2Jc5GvGDI", "libSceNpManager", 1, "libSceNpManager", sceNpCheckNpAvailabilityA);
LIB_FUNCTION("KfGZg2y73oM", "libSceNpManager", 1, "libSceNpManager", sceNpCheckNpReachability);
LIB_FUNCTION("r6MyYJkryz8", "libSceNpManager", 1, "libSceNpManager", sceNpCheckPlus);
LIB_FUNCTION("KZ1Mj9yEGYc", "libSceNpManager", 1, "libSceNpManager", sceNpGetAccountLanguage);
LIB_FUNCTION("TPMbgIxvog0", "libSceNpManager", 1, "libSceNpManager", sceNpGetAccountLanguageA);
LIB_FUNCTION("ilwLM4zOmu4", "libSceNpManager", 1, "libSceNpManager",
sceNpGetParentalControlInfo);
LIB_FUNCTION("m9L3O6yst-U", "libSceNpManager", 1, "libSceNpManager",
sceNpGetParentalControlInfoA);
LIB_FUNCTION("OzKvTvg3ZYU", "libSceNpManager", 1, "libSceNpManager", sceNpAbortRequest);
LIB_FUNCTION("jyi5p9XWUSs", "libSceNpManager", 1, "libSceNpManager", sceNpWaitAsync);
LIB_FUNCTION("uqcPJLWL08M", "libSceNpManager", 1, "libSceNpManager", sceNpPollAsync);
LIB_FUNCTION("S7QTn72PrDw", "libSceNpManager", 1, "libSceNpManager", sceNpDeleteRequest);
LIB_FUNCTION("Ghz9iWDUtC4", "libSceNpManager", 1, "libSceNpManager", sceNpGetAccountCountry);
LIB_FUNCTION("JT+t00a3TxA", "libSceNpManager", 1, "libSceNpManager", sceNpGetAccountCountryA);
LIB_FUNCTION("8VBTeRf1ZwI", "libSceNpManager", 1, "libSceNpManager",
sceNpGetAccountDateOfBirth);
LIB_FUNCTION("q3M7XzBKC3s", "libSceNpManager", 1, "libSceNpManager",
sceNpGetAccountDateOfBirthA);
LIB_FUNCTION("IPb1hd1wAGc", "libSceNpManager", 1, "libSceNpManager",
sceNpGetGamePresenceStatus);
LIB_FUNCTION("oPO9U42YpgI", "libSceNpManager", 1, "libSceNpManager",
sceNpGetGamePresenceStatusA);
LIB_FUNCTION("e-ZuhGEoeC4", "libSceNpManager", 1, "libSceNpManager",
sceNpGetNpReachabilityState);
LIB_FUNCTION("a8R9-75u4iM", "libSceNpManager", 1, "libSceNpManager", sceNpGetAccountId);
LIB_FUNCTION("rbknaUjpqWo", "libSceNpManager", 1, "libSceNpManager", sceNpGetAccountIdA);
LIB_FUNCTION("p-o74CnoNzY", "libSceNpManager", 1, "libSceNpManager", sceNpGetNpId);
LIB_FUNCTION("XDncXQIJUSk", "libSceNpManager", 1, "libSceNpManager", sceNpGetOnlineId);
LIB_FUNCTION("eQH7nWPcAgc", "libSceNpManager", 1, "libSceNpManager", sceNpGetState);
LIB_FUNCTION("VgYczPGB5ss", "libSceNpManager", 1, "libSceNpManager", sceNpGetUserIdByAccountId);
LIB_FUNCTION("Oad3rvY-NJQ", "libSceNpManager", 1, "libSceNpManager", sceNpHasSignedUp);
LIB_FUNCTION("3Zl8BePTh9Y", "libSceNpManager", 1, "libSceNpManager", sceNpCheckCallback);
LIB_FUNCTION("JELHf4xPufo", "libSceNpManager", 1, "libSceNpManager", sceNpCheckCallbackForLib);
LIB_FUNCTION("VfRSmPmj8Q8", "libSceNpManager", 1, "libSceNpManager",
sceNpRegisterStateCallback);
LIB_FUNCTION("hw5KNqAAels", "libSceNpManager", 1, "libSceNpManager",
sceNpRegisterNpReachabilityStateCallback);
LIB_FUNCTION("JELHf4xPufo", "libSceNpManagerForToolkit", 1, "libSceNpManager",
sceNpCheckCallbackForLib);
LIB_FUNCTION("0c7HbXRKUt4", "libSceNpManagerForToolkit", 1, "libSceNpManager",
sceNpRegisterStateCallbackForToolkit);
LIB_FUNCTION("2rsFmlGWleQ", "libSceNpManagerCompat", 1, "libSceNpManager",
sceNpCheckNpAvailability);
LIB_FUNCTION("a8R9-75u4iM", "libSceNpManagerCompat", 1, "libSceNpManager", sceNpGetAccountId);
LIB_FUNCTION("KZ1Mj9yEGYc", "libSceNpManagerCompat", 1, "libSceNpManager",
sceNpGetAccountLanguage);
LIB_FUNCTION("Ghz9iWDUtC4", "libSceNpManagerCompat", 1, "libSceNpManager",
sceNpGetAccountCountry);
LIB_FUNCTION("8VBTeRf1ZwI", "libSceNpManagerCompat", 1, "libSceNpManager",
sceNpGetAccountDateOfBirth);
LIB_FUNCTION("IPb1hd1wAGc", "libSceNpManagerCompat", 1, "libSceNpManager",
sceNpGetGamePresenceStatus);
LIB_FUNCTION("ilwLM4zOmu4", "libSceNpManagerCompat", 1, "libSceNpManager",
sceNpGetParentalControlInfo);
};
} // namespace Libraries::Np::NpManager