mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-02 02:48:03 -06:00
* Initial devshell creation. * cmake has a check for clang and therefore override the stdenv. * Packages from old shell were renamed. * fixed xcb-util, added libglvnd * Added sdl3 dependencies provided by the website given on cmake configuration. * Lock file. * Nix format. * Added instructions for entering nix development shell. . * Added libuuid * Added copyright text to flake.nix * Added flake.lock to REUSE.toml as is a JSON file without comment support. * Updated instructions to refer to new build name. * Compiling however not yet correctly linking with debug derivation. * Hitting installPhase * Added nix result symlink. * correctly installs in place * Added a wrapper to load vulkan and ligl into environment. * Ensure that the name is applicable to the current project. . * Added mesa to LD_LIBRARY_PATH * game now launching with added X11 libraries. * Cleanup Formatting. Pulled cmakeFlags to top and added releaseWithDebugInfo Removed LD_LIBRARY_PATH from devshell. . * Added options for the different Nix build modes. * Debug / release mode flag cannot be bundled into one. |
||
|---|---|---|
| .. | ||
| Debugging | ||
| Docker Builder | ||
| Screenshots | ||
| building-docker.md | ||
| building-linux.md | ||
| building-macos.md | ||
| building-windows.md | ||
| changelog.md | ||
| patching-shader.md | ||