shadPS4/src/Core/PS4/HLE/LibC.h
2023-10-06 16:05:34 +03:00

15 lines
412 B
C++

#pragma once
#include "../Loader/SymbolsResolver.h"
namespace HLE::Libs::LibC {
void LibC_Register(SymbolsResolver* sym);
//functions
static PS4_SYSV_ABI void init_env();
static PS4_SYSV_ABI void _Assert();
static PS4_SYSV_ABI void catchReturnFromMain(int status);
int PS4_SYSV_ABI __cxa_guard_acquire(u64* guard_object);
void PS4_SYSV_ABI __cxa_guard_release(u64* guard_object);
};