mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-07-10 01:34:42 -06:00
1.6 KiB
1.6 KiB
Build shadPS4 for macOS
Install the necessary tools to build shadPS4:
First, make sure you have Xcode 26.0 or newer installed.
For installing other tools and library dependencies we will be using Homebrew.
First, install Homebrew:
# Installs Homebrew to /opt/homebrew
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
# Adds Homebrew to your path
echo 'eval $(/opt/homebrew/bin/brew shellenv)' >> ~/.zprofile
eval $(/opt/homebrew/bin/brew shellenv)
Then, use Homebrew to install the required build tools:
brew install clang-format cmake
Finally, install the dependencies required for building the KosmicKrisp Vulkan driver. You can skip this by setting -DENABLE_SYSTEM_VULKAN=ON when configuring, but you are responsible for having a compatible Vulkan setup installed.
brew install meson ninja pkg-config llvm spirv-tools spirv-llvm-translator libclc
pip3 install --break-system-packages mako packaging pyyaml
Cloning and compiling:
Clone the repository recursively:
git clone --recursive https://github.com/shadps4-emu/shadPS4.git
cd shadPS4
Generate the build directory in the shadPS4 directory:
cmake -S . -B build/ -DCMAKE_OSX_ARCHITECTURES=x86_64
Enter the directory:
cd build/
Use cmake to build the project:
cmake --build . --parallel$(sysctl -n hw.ncpu)
Now run the emulator:
./shadps4 /"PATH"/"TO"/"GAME"/"FOLDER"/eboot.bin