shadPS4/src/core/hle/libraries/libuserservice/libuserservice.cpp
2023-11-06 01:11:54 +02:00

29 lines
976 B
C++

#include "common/log.h"
#include "core/hle/libraries/libuserservice/libuserservice.h"
#include "core/hle/error_codes.h"
#include "core/hle/libraries/libs.h"
namespace Core::Libraries::LibUserService {
s32 PS4_SYSV_ABI sceUserServiceInitialize(const SceUserServiceInitializeParams* initParams) {
PRINT_DUMMY_FUNCTION_NAME();
return SCE_OK;
}
s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList* userIdList) {
PRINT_DUMMY_FUNCTION_NAME();
userIdList->user_id[0] = 1;
userIdList->user_id[1] = -1;
userIdList->user_id[2] = -1;
userIdList->user_id[3] = -1;
return SCE_OK;
}
void userServiceSymbolsRegister(Loader::SymbolsResolver* sym) {
LIB_FUNCTION("j3YMu1MVNNo", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceInitialize);
LIB_FUNCTION("fPhymKNvK-A", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceGetLoginUserIdList);
}
} // namespace Core::Libraries::LibUserService