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* libSceVrTracker stubs, structs, enums, and errors * sceVrTrackerQueryMemory * Clang and slight struct cleanup * Implement sceVrTrackerInit * Store memory pointers and sizes Mainly for future developers, since I doubt these memory areas will be particularly useful for these stubs. * sceVrTrackerRegisterDevice I haven't really identified the difference between the two register device functions, but I do know that they both internally call the internal function with slightly different parameters. * sceVrTrackerUnregisterDevice Also changes Hmd and Move handles to be values closer to what real hardware returns, since this function seemingly relies on handles being different for all these device types. * sceVrTrackerTerm * Additional error checks in sceVrTrackerRegisterDeviceInternal * sceVrTrackerGetTime * sceVrTrackerRecalibrate Recalibration succeeds on real hardware (at least for some device types), so I've left the stub log intact. * Update vr_tracker.cpp * sceVrTrackerSetDurationUntilStatusNotTracking stub Only handled the error checks, so I left the stub log intact. * sceVrTrackerGpu* functions Most of these can't succeed without a camera attached. |
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| .. | ||
| common | ||
| core | ||
| images | ||
| imgui | ||
| input | ||
| qt_gui | ||
| shader_recompiler | ||
| video_core | ||
| .clang-format | ||
| emulator.cpp | ||
| emulator.h | ||
| main.cpp | ||
| sdl_window.cpp | ||
| sdl_window.h | ||
| shadps4.qrc | ||
| shadps4.rc | ||