shadPS4/src
2026-03-09 09:52:45 +01:00
..
common we like to Move it Move it 2026-03-03 10:45:34 +01:00
core Make the initial user list be 4 users instead of one 2026-03-07 10:02:59 +01:00
images Qt: Add GUI for game-specific settings (#3533) 2025-09-10 12:18:39 +03:00
imgui possibly the biggest clang-format commit in shadPS4 so far 2026-03-02 20:37:10 +01:00
input Revert conditionally omitting the initial user login event until the exact trigger requirements are found 2026-03-09 09:52:45 +01:00
shader_recompiler Merge branch 'main' into user_and_settings 2026-03-06 09:01:36 +02:00
video_core Merge branch 'main' into user_and_settings 2026-03-03 09:13:22 +02:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp LLE libSceMoveTracker (still doesn't work, but at least it doesn't crash on boot either) 2026-03-04 17:12:32 +01:00
emulator.h copyright 2026 (happy new year everyone) 2026-01-01 00:01:55 +01:00
main.cpp Finish users.json migration 2026-03-03 14:30:51 +01:00
sdl_window.cpp continue new user backend integration into the input code 2026-03-07 09:41:23 +01:00
sdl_window.h copyright 2026 (happy new year everyone) 2026-01-01 00:01:55 +01:00
shadps4.rc [Windows] Adding Properties to the Executable (#2789) 2025-04-17 09:43:14 +03:00