JosJuice
91fd53a98c
Merge pull request #14035 from Dentomologist/pauseandlock_refactoring
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PauseAndLock Refactoring
2025-11-01 10:06:08 +01:00
JosJuice
828e72d604
Merge pull request #14034 from JoshuaVandaele/byeprofile
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JitRegister: Remove OProfile profiler
2025-11-01 10:05:11 +01:00
JosJuice
998a3577ce
Merge pull request #14054 from Dentomologist/libmgba_fix_build_when_disabled
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libmgba: Fix build when disabled
2025-11-01 10:01:48 +01:00
Jordan Woyak
fc7241dec3
Externals: Bump SDL submodule version to release-3.2.26
2025-11-01 02:00:57 -05:00
iwubcode
6728007cb4
VideoCommon: rename ScissorResult 'm_result' to 'rectangles' to better reflect what the member is
2025-10-31 13:28:14 -05:00
iwubcode
ee7c476e24
VideoCommon: move global variables out of BPFunctions
2025-10-31 13:27:50 -05:00
TellowKrinkle
21ac489d57
VideoCommon: Fix render to texture in wrong layout
2025-10-30 20:50:17 -05:00
Jordan Woyak
c12d3a6d22
Merge pull request #14045 from JoshuaVandaele/warn-fix
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Fix various warnings
2025-10-30 20:47:42 -05:00
JMC47
d065f1ae12
Merge pull request #14041 from jordan-woyak/lockless-async-requests
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VideoCommon: Clean up and eliminate the mutex in AsyncRequests.
2025-10-30 19:26:22 -04:00
JMC47
ccc334cdd0
Merge pull request #14055 from sepalani/async-inetaton
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IP/Top: Make InetAToN async
2025-10-30 19:22:01 -04:00
Sepalani
ba8f4ca6a2
IP/Top: Make InetAToN async
2025-10-31 01:13:36 +04:00
JosJuice
1b8a54024c
Android: Expand bottom sheets on devices with touch too
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In a few places in Dolphin, we're using BottomSheetDialogFragments.
These unhelpfully tend to start out in a "collapsed" state when in
landscape mode (presumably depending on factors like screen size). The
user then has to manually expand them before they can meaningfully
interact with them.
We've been automatically setting BottomSheetDialogFragments to the
expanded state if the device Dolphin is running on doesn't support
touch, since with d-pad navigation it's impossible to expand these
sheets. But I think we should set them to expanded on devices that
support touch too. I haven't encountered a single case where you can do
anything useful with any of Dolphin's BottomSheetDialogFragments while
they're collapsed, so the user always has to expand sheets manually if
they start out collapsed. And just because a device supports touch
doesn't necessarily mean you're interacting with it through the touch
screen right now - you could be using a gamepad, for instance.
2025-10-30 21:22:41 +01:00
Dentomologist
2836dd2b5e
libmgba: Fix build when disabled
2025-10-30 12:00:13 -07:00
Joshua Vandaële
7960a306f7
Externals: Make imgui a submodule
2025-10-30 15:02:19 +01:00
Joshua Vandaële
5c12677705
OnScreenDisplayPane: Fix unused-variable warning
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This is used in AdvancedPane and was seemingly accidentally copied over
2025-10-30 12:35:22 +01:00
Joshua Vandaële
b66b2f71af
GameConfigEdit: Fix unused-result warning
2025-10-30 12:35:22 +01:00
Joshua Vandaële
2383e68fd8
x64Emitter: Fix missing-declarations warning
2025-10-30 12:35:22 +01:00
Joshua Vandaële
33152740d0
CustomPipeline.cpp: Fix unused-function warning
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This whole file is apparently going away soon.
2025-10-30 12:35:19 +01:00
Jordan Woyak
478fb20bc2
Merge pull request #14050 from Dentomologist/android_input_fix_unused_value_warning
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Android: Fix unused value warning
2025-10-30 01:44:12 -05:00
Jordan Woyak
91320563e0
Merge pull request #14051 from Dentomologist/achievementmanager_fix_unused_private_field_warnings
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AchievementManager: Fix unused private field warnings
2025-10-30 01:42:47 -05:00
Dentomologist
32a8128b53
AchievementManager: Fix unused private field warnings
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Remove several unused members from AchievementManager.
These became unused in https://github.com/dolphin-emu/dolphin/pull/12639
which switched from the rcheevos rc_runtime interface to rc_client.
2025-10-29 16:50:00 -07:00
Dentomologist
570ec7c322
Android: Fix unused value warning
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Remove "env, " from "return env, GetControlPointer..." since the left
side of a comma operator has no effect.
This was presumably a copy/paste error from the function above it.
2025-10-29 16:19:15 -07:00
Simonx22
82c86221d6
Android: Save settings instantly after edits
2025-10-29 16:49:16 -04:00
JosJuice
f2e6cb4c29
Merge pull request #14044 from JoshuaVandaele/im-sorry-ibel
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UICommon.cpp: Revert changes from #13866
2025-10-29 20:10:57 +01:00
Joshua Vandaële
280d0e7f8d
MaterialAsset: Fix shadowed field
2025-10-29 11:12:31 +01:00
Joshua Vandaële
0b7d581af5
UICommon.cpp: Revert changes from #13866
2025-10-29 09:56:39 +01:00
JMC47
b920182c97
Merge pull request #13870 from cristian64/broadband_adapter_ipc
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Core/HW: Add Broadband Adapter (IPC).
2025-10-28 19:16:17 -04:00
JMC47
1ed86e1b16
Merge pull request #13866 from JoshuaVandaele/reset-button-third-attempt
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AdvancedPane: Add a button to restore default settings
2025-10-28 18:56:03 -04:00
Jordan Woyak
09a125fec4
VideoCommon: Clean up and eliminate the mutex in AsyncRequests using WaitableSPSCQueue.
2025-10-28 17:22:04 -05:00
JMC47
032fdf6335
Merge pull request #14039 from mbc07/tex_filter_settings_followup
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GameSettings: fix texture filtering settings for earlier Just Dance games
2025-10-28 17:32:35 -04:00
Mateus B. Cassiano
fca9e6a362
GameSettings: fix texture filtering settings for earlier Just Dance games
2025-10-28 16:25:08 -04:00
JosJuice
3d764f7b42
Merge pull request #14032 from jordan-woyak/spawn-gpu-thread
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Core: Make EmuThread spawn a GPU thread and become the CPU thread in dual-core mode.
2025-10-28 21:18:47 +01:00
cristian64
f5012ef457
Core/HW: Add Broadband Adapter (IPC).
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This is a hassle-free BBA option intended for local play with multiple
Dolphin instances running *in the same system*. After selecting
**Broadband Adapter (IPC)** in the **SP1** slot in the GameCube section
in the settings, games that support LAN play will be able to discover
each other, without requiring third-party software or relatively complex
TAP setups.
The implementation is based on cpp-ipc, a high-performance inter-process
communication library that uses shared memory as transport layer.
Supported platforms are:
- [x] Linux
- [x] Windows
- [ ] macOS (cpp-ipc does not support this platform)
- [ ] FreeBSD (cpp-ipc does not support this platform)
- [ ] Android (cpp-ipc needs some adjustments; while it could work,
launching two Dolphin instances within the same Android system may be
both challenging and impractical)
2025-10-28 18:50:59 +00:00
cristian64
4677a92b13
Core/HW: Add Visual Studio project files for cpp-ipc library.
2025-10-28 18:50:58 +00:00
cristian64
a74e736d29
Core/HW: Add cpp-ipc subdirectory in main CMake file.
2025-10-28 18:50:58 +00:00
cristian64
92a2018934
Core/HW: Add cpp-ipc submodule.
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The last official release is, at the time of writing, almost two years
old. The latest development snapshot (updated ~2 months ago) will be
used.
2025-10-28 18:50:58 +00:00
JMC47
509584d3d3
Merge pull request #13916 from Tilka/tex_filter_settings
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GameSettings: clean up texture filtering settings
2025-10-28 14:34:06 -04:00
Joshua Vandaële
e1088659b1
AdvancedPane: Use ConfigControls where applicable
2025-10-27 16:22:02 +01:00
Joshua Vandaële
3cf4b02a91
PathPane: Use ConfigControls where applicable
2025-10-27 16:22:02 +01:00
Joshua Vandaële
02d84ddc78
WiiPane: Use ConfigControls where applicable
2025-10-27 16:22:02 +01:00
Joshua Vandaële
b6766e1ca0
GameCubePane: Use ConfigControls where applicable
2025-10-27 16:21:59 +01:00
Joshua Vandaële
1e227bd736
FreeLookWidget: Use ConfigControls where applicable
2025-10-27 15:59:33 +01:00
Joshua Vandaële
33fd06d7f3
AdvancedPane: Add a button to restore default settings
2025-10-27 15:59:33 +01:00
Jordan Woyak
c69f868fff
Core/HW: Remove RoundingModeUpdated call from CPUManager::Run. This is now properly handled on initialization.
2025-10-26 23:07:14 -05:00
Jordan Woyak
700abd68e3
VideoCommon/AsyncRequests: Remove now unnecessary SetEnable function. Requests are now always enabled. Call SetPassthrough on initialization to not be racy.
2025-10-26 23:07:14 -05:00
Jordan Woyak
6416b0a6ec
Core: Make EmuThread spawn the Video thread and become the CPU thread in dual-core mode instead of the other way around.
2025-10-26 23:07:14 -05:00
iwubcode
96fe6a1575
VideoBackends / VideoCommon: add support for specifying include files in shader code
2025-10-26 22:47:23 -05:00
Dentomologist
70d8bc6fd7
CPU: Update PauseAndLock comment
2025-10-26 18:06:38 -07:00
Dentomologist
c47db6dba7
DSPEmulator: Remove redundant parameter and code
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PauseAndLock is only called with do_lock=true, so remove the parameter
and modify PauseAndLock accordingly.
2025-10-26 18:03:31 -07:00
Dentomologist
d5f079d78b
DSPEmulator: Extract UnpauseAndUnlock from PauseAndLock
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Replace call to PauseAndLock(do_lock=false) with new function
UnpauseAndUnlock.
2025-10-26 18:03:06 -07:00