Commit Graph

10823 Commits

Author SHA1 Message Date
PabloMK7
7d5da9eaeb
core: Fix application jump parameters (#1845) 2026-03-08 18:41:31 +01:00
lannoene
abc1980418
Add DLP:SRVR + misc bug fixes (#1828)
* Add DLP:SRVR + add friend code seed hack for LM1 + add multiple filters in IPC debugger + fix cia_container smdh offset not being applied, possible IF statement underflowing + default initialize boss variables + fix IPC header asserts in AM functions + add extra debug info to IPC param assert

* Make server & client more resistant to high ping conditions

* Remove DLP from list of online recommended modules

* Fix license headers + fix clang formatting + fix server create network assert

* Fix recorder.cpp license header
2026-03-08 15:48:09 +01:00
Fausto Núñez Alberro
70c9e18eea
libretro: enable VK_EXT_custom_border_color extension (#1825)
Fixes crash on startup with Vulkan renderer. The extension and its
features must be enabled during device creation for samplers using
custom border colors to work.

Fixes #1824
2026-03-07 21:56:44 +01:00
PabloMK7
46ca83cc36
core: Enable LLE CECD and BOSS when online LLE modules are enabled (#1842) 2026-03-07 21:11:45 +01:00
PabloMK7
1e0df67cc4
file_util: Fix file behaviour on Windows (#1841) 2026-03-07 20:33:29 +01:00
PabloMK7
ced1ec0112
core: nwm: Implement NWM_SOC::GetMACAddress (#1840) 2026-03-07 17:53:10 +01:00
Fausto Núñez Alberro
1b41c78afc
libretro: expose large_screen_proportion as a core option (#1833)
Adds the large_screen_proportion setting to libretro core options,
allowing users to adjust the ratio between the large and small screens
in the "Large Screen, Small Screen" layout.

This is useful on devices like the Steam Deck where the default 4x ratio
makes the small screen too tiny to be practical.

Values range from 1.00x to 6.00x in 0.25 increments.

Closes #1832
2026-03-07 16:44:27 +01:00
PabloMK7
748b97ac5e
core: ndm: Implement suspend daemons count (#1839) 2026-03-07 14:26:40 +01:00
PabloMK7
2207be30a9
core: Add "toggle unique data console type" option (#1826) 2026-03-06 01:23:35 +01:00
PabloMK7
8d284aeccf
video_core: Fix a few vulkan validation issues (#1818) 2026-03-04 21:05:22 +01:00
jbm11208
d49aa070fd
qt: Always receive camera data from UI thread (#1812)
* Make camera functions thread-safe

* Revert redundant changes to qt_multimedia_camera.h and add comments to qt_camera_base.cpp
2026-03-04 16:58:20 +01:00
OpenSauce04
92cd488754 Move version numbers to end of release file filenames 2026-03-04 14:48:04 +00:00
OpenSauce04
efccedbbd2 cmake: Version info generation improvements
- Allow GIT-COMMIT and GIT-TAG files to override real git info (useful for testing version-related functionality such as update checks)
- Always re-configure scm_rev.cpp when configuring with CMake (fixes an issue where the version number would just not update in incremental builds)
2026-03-04 11:45:55 +00:00
OpenSauce04
93e831decb android: Fixed invalid default config content, resulting in a crash 2026-03-03 18:34:53 +00:00
OpenSauce04
d6fadff3ee Updated translations via Transifex 2026-03-03 16:30:03 +00:00
OpenSauce04
af980b4117 Remove _android suffix from Android libretro core filename 2026-03-03 16:26:08 +00:00
OpenSauce04
f23e296802 ci: Libretro artifacts are now packed within properly named archives 2026-03-03 16:04:12 +00:00
OpenSauce04
a0ab331928 ci: Use macOS 26 runner for Intel build 2026-03-02 23:27:32 +00:00
OpenSauce
068d6598bc
Configuration backend improvements Pt. 1 (#1762)
* Convert all setting keys in settings.h into hana strings

* Derive libretro setting keys from common/settings.h hana strings

* settings.h: Reduce code repetition in key definitions via macro

* Implemented mechanism to pass our C++ setting keys to Android/Kotlin

None of the Android keys have been moved over as of this commit, this is just prep work

* jni_settings_keys.cpp.in: Removed redundant code

* Migrate (almost) all Android setting string keys over to SettingKeys

Also some slight cleanup

* Updated license headers

* Fixed top custom width erroneously being used in place of top custom height

* Migrate (probably) all setting string keys to Settings::QKeys

* Migrated several previously missed string keys to generated keys

* SettingKeys.kt: Visually seperate shared and Android-exclusive keys, similar to GenerateSettingKeys.cmake

* android: sdl2_config --> android_config

Not sure why these values are named this way. Hold-over from SDL2 frontend?

* android: Generate and validate default config.ini dynamically

* Settings: Assume C-style string keys by default

Relative to the previous commit, the following names have changed:
- Settings::Keys --> Settings::HKeys
- Settings::CKeys --> Settings::Keys

* default_ini.h: Fixed formatting warning

* Comment cleanup

* android: Fixed compilation failure due to incorrect namespace

* config.cpp: Use ASSERT_MSG instead of LOG_ERROR and ASSERT(false)
2026-03-02 23:26:43 +00:00
TeamPuzel
fe2f637467 Fix UI freeze on macOS game-list population
it seems like the initial call to `GameList::PopulateAsync` in the window constructor is too early in the app life-cycle and doesn't run asynchronously, or Qt is using macOS API in an esoteric way, or maybe it's something else entirely.

Moving the list population to happen before the window is shown instead appears to fix the issue.
2026-03-02 22:55:40 +00:00
PabloMK7
0f9d5f29f3
video_core: Move shader and pipeline compilation into separate workers (#1802) 2026-03-01 23:09:13 +01:00
Eric Warmenhoven
cb09d1e064
libretro: add portability_subset extension if required (#1791) 2026-02-28 15:23:03 +01:00
Richard
526d9d4cea
android: Add auto-map controller button with long-press to clear all bindings (#1769) 2026-02-27 19:57:41 +01:00
David Griswold
b477ba09c1
Ability to select which layouts to cycle with the cycle layout hotkey (#1430) 2026-02-27 13:21:53 +01:00
David Griswold
6b2ac400eb
Android: Hotkey Enable Button (#1464) 2026-02-26 18:40:42 +01:00
David Griswold
5ac0ef8fde
hide portrait layout menu on landscape and vice versa (#1473) 2026-02-26 14:27:18 +01:00
David Griswold
3255620934
Implement integer scaling (#1400) 2026-02-26 13:33:13 +01:00
keynote
03d62efe13
artic_base_client: Fix high cpu usage (#1789)
Fixes high CPU usage by adding a small sleep to the Client::Read and Client::Write methods
2026-02-25 21:34:52 +01:00
PabloMK7
7d19679cc5
video_core: vk_texture_runtime: Refactor and fix resource leak (#1790) 2026-02-25 19:53:03 +01:00
PabloMK7
b3fd0b6c89
video_core: Apply texture filter to color surfaces (#1784) 2026-02-25 13:08:18 +01:00
RedBlackAka
15bdd27b9c
citra-meta: Use dedicated GPU by default on AMD (#1783) 2026-02-24 18:06:29 +01:00
OpenSauce04
d721cbe29b cmake: Only add catch2 library if ENABLE_TESTS is enabled 2026-02-23 23:13:21 +00:00
Eric Warmenhoven
17f4c52e56 libretro: default system type to New 3DS 2026-02-23 22:49:02 +00:00
Eric Warmenhoven
27c3e0e5c3 libretro: better safety on vkDevice feature checks 2026-02-23 22:49:02 +00:00
Eric Warmenhoven
8fac24d2a4 libretro: better load failure check 2026-02-23 22:49:02 +00:00
Eric Warmenhoven
fe59958b63 older tvos hardware does not support layered rendering 2026-02-23 22:49:02 +00:00
RedBlackAka
13e0fdeac1
libretro core: Add some ifdefs (#1765) 2026-02-23 21:35:02 +01:00
OpenSauce04
76db4b08f6 .gitlab-ci.yml: Fixed ARM64 macOS not having minimum OS correctly set 2026-02-23 18:25:05 +00:00
OpenSauce04
5d583a8a41 .gitlab-ci.yml: Bump macOS libretro core minimum OS version to 11.0 2026-02-23 15:57:48 +00:00
PabloMK7
8b72dcb235
video_core: Do not spam file IO when reading vulkan shader disk cache (#1774) 2026-02-23 15:45:26 +01:00
PabloMK7
fcb345e273
logging: Check filter before log format (#1773) 2026-02-23 14:26:20 +01:00
PabloMK7
4c054ff2e7
video_core: Fix transferability issue in vulkan shader disk cache (#1770) 2026-02-22 22:41:24 +01:00
lannoene
43cecd1692
Update File Core and Add HLE DLP Client (#1741) 2026-02-22 17:07:24 +01:00
OpenSauce04
ac0ec5edea Updated translations via Transifex 2026-02-21 17:17:12 +00:00
Chase Harkcom
c55165e19b
Fix segfault when resetting default settings (#1751) 2026-02-20 23:40:39 +01:00
jbm11208
1092295f2a
Fix Shadow Rendering / Texture Filtering (#1675)
* video_core/renderer_vulkan: Add texture filtering

* Fix Shadow Rendering (again...)

* Make individual image views per res scale

* Refactor texture runtime

* Fix some magic numbers

* More fixes and filter pipeline cache.

* Refactor Surface and Handle move and destructor

---------

Co-authored-by: PabloMK7 <hackyglitch2@gmail.com>
2026-02-20 23:39:04 +01:00
RedBlackAka
9628300ff5
citra_meta: Use integrated SSE4.2 detection method (#1753) 2026-02-20 21:34:21 +01:00
RedBlackAka
4010f4bc1f
common/cpu_detect: Remove SSE/SSE2 detection (#1754) 2026-02-20 21:34:03 +01:00
OpenSauce04
f3fb0b729e Kill SDL2 frontend
Good riddance
2026-02-20 16:02:41 +00:00
Alexandre Bouvier
7bcbf8aba4 cmake: fix import name
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