| .. |
|
htsdl.xcodeproj
|
Initial SDL-iOS port
|
2016-08-24 16:42:47 -04:00 |
|
ios
|
Initial SDL-iOS port
|
2016-08-24 16:42:47 -04:00 |
|
mac
|
Prevent SDL from rendering when app is backgrounded
|
2016-08-24 16:20:31 -04:00 |
|
nacl
|
initial commit
|
2014-07-06 17:47:28 -07:00 |
|
SDL2
|
Add prebuilt libraries for SDL2-2.0.4
|
2016-08-24 15:39:48 -04:00 |
|
display.cpp
|
Update preprocessor checks to support SDL
|
2016-08-24 21:34:48 -04:00 |
|
host.cpp
|
SDL host timestamp events when processed if necessary
|
2016-08-24 21:34:45 -04:00 |
|
hosthelpers.h
|
Initial SDL-iOS port
|
2016-08-24 16:42:47 -04:00 |
|
htplatform.h
|
Update preprocessor checks to support SDL
|
2016-08-24 21:34:48 -04:00 |
|
main.cpp
|
Create main thread via host
|
2016-08-24 16:20:31 -04:00 |
|
savegame.cpp
|
initial commit
|
2014-07-06 17:47:28 -07:00 |
|
sdleventserver.h
|
Fix sdleventserver wait bug Update wait_ appropriately after calling SocketServer::Wait from derived class
|
2016-08-24 15:40:37 -04:00 |
|
sdlhttprequest.cpp
|
initial commit
|
2014-07-06 17:47:28 -07:00 |
|
sdlhttprequest.h
|
initial commit
|
2014-07-06 17:47:28 -07:00 |
|
sdlhttpservice.cpp
|
initial commit
|
2014-07-06 17:47:28 -07:00 |
|
sdlhttpservice.h
|
initial commit
|
2014-07-06 17:47:28 -07:00 |
|
sdlpackfile.cpp
|
initial commit
|
2014-07-06 17:47:28 -07:00 |
|
sdlpackfile.h
|
initial commit
|
2014-07-06 17:47:28 -07:00 |
|
sdlselectionsprite.cpp
|
Implement sdl selection sprite
|
2016-08-24 15:43:51 -04:00 |
|
sdlselectionsprite.h
|
initial commit
|
2014-07-06 17:47:28 -07:00 |
|
sdlsounddev.cpp
|
Update sdlsoundev to support SDL2
|
2016-08-24 15:40:40 -04:00 |
|
sdlspritemgr.cpp
|
Implement sdl selection sprite
|
2016-08-24 15:43:51 -04:00 |
|
sdlspritemgr.h
|
Implement sdl selection sprite
|
2016-08-24 15:43:51 -04:00 |
|
sysmessages.h
|
Implement multitouch for SDL
|
2016-08-24 21:34:34 -04:00 |
|
transportmgr.cpp
|
initial commit
|
2014-07-06 17:47:28 -07:00 |
|
worklist.txt
|
initial commit
|
2014-07-06 17:47:28 -07:00 |