Commit Graph

670 Commits

Author SHA1 Message Date
goeiecool9999
c98a0c3ae5 Change uniforms and cleanup code
- Make textureSrcResolution the actual resolution of the textureSrc sampler image
  This reflects the expectations of graphic pack creators
- Rename inputResolution to nativeResolution which is the non-overriden size
  Not sure if this is useful, but it's there already so let's not remove it.
- Change SetUniformParameters to use lambda expression
2024-10-29 21:02:02 +01:00
goeiecool9999
cd4284ab63 specify wrap mode and min filter for OpenGL to be consistent with Vulkan 2024-10-28 16:25:47 +01:00
goeiecool9999
c86e164ca1 programmatically prepend shader preamble 2024-10-28 13:54:04 +01:00
goeiecool9999
21899d13ab Respect minification selection
Undoes previous change where it would always use linear, like OpenGL does for DrawBackBuffer.
This allows GetDefaultTextureSampler to remain somewhat generic, even though it's only used for DrawBackBufferQuad right now.
2024-10-28 02:16:56 +01:00
goeiecool9999
becdd55096 cleanup ifdef 2024-10-27 23:48:12 +01:00
goeiecool9999
a0a86ccb5a fix bicubic by using linear mag filter 2024-10-27 23:31:49 +01:00
goeiecool9999
0ea358b95f take hermite changes from #879
makes the shader look a lot better and less pixelated
2024-10-27 23:14:38 +01:00
goeiecool9999
49b6fb4924 take bilinear changes from #879
this makes the shader consistent with hermite and fixes the wrong offset
2024-10-27 23:14:38 +01:00
goeiecool9999
03074e743b use inputResolution 2024-10-27 23:14:35 +01:00
goeiecool9999
2ae490b2e8 match OpenGL minification filtering and wrapping modes 2024-10-26 20:21:15 +02:00
goeiecool9999
0f3fbef688 GraphicPack: Fix key for downscale magnification filter 2024-10-26 20:17:07 +02:00
goeiecool9999
49bd6ce567 Vulkan: Wire up bicubic and hermite scaling shaders 2024-10-25 02:39:17 +02:00
goeiecool9999
f9a4b2dbb1
input: Add option to make show screen button a toggle (#1383)
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2024-10-19 01:56:56 +02:00
goeiecool9999
d6575455ee Linux: Fix crash on invalid command-line arguments
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use std::cout instead of wxMessageBox which does not work when wxWidgets has not been initialised yet
2024-10-17 22:24:20 +02:00
goeiecool9999
3acd0c4f2c
Vulkan: Protect against uniform var ringbuffer overflow (#1378)
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2024-10-14 14:03:36 +02:00
Alexandre Bouvier
6dc73f5d79
Add support for fmt 11 (#1366)
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2024-10-03 08:48:25 +02:00
capitalistspz
8508c62540
Various smaller code improvements (#1343) 2024-09-17 02:00:26 +02:00
Andrea Toska
adffd53dbd
boss: Fix BOSS not honoring the proxy_server setting (#1344) 2024-09-16 12:40:38 +02:00
goeiecool9999
a05bdb172d
Vulkan: Add explicit synchronization on frame boundaries (#1290) 2024-09-15 20:23:11 +02:00
Cemu-Language CI
1a4d9660e7 Update translation files 2024-09-08 15:40:13 +00:00
Exzap
ba54d1540c Fix "Receive untested updates" option not being synced to config 2024-09-08 17:21:20 +02:00
MoonlightWave-12
0d8fd7c0dc
appimage: Do not copy libstdc++.so.6 to usr/lib/ (#1319) 2024-09-02 21:22:38 +02:00
Joshua de Reeper
b06990607d
nsysnet: Avoid crash on NULL timeout in select (#1324) 2024-09-02 16:20:16 +02:00
squidbus
9a53b19403
CI+build: Improve macOS builds (#1310) 2024-08-28 11:06:49 +02:00
Cemu-Language CI
03484d2146 Update translation files 2024-08-28 09:05:50 +00:00
Exzap
1234e2c118
Preparations for 2.1 (#1306) 2024-08-26 11:43:38 +02:00
Cemu-Language CI
d7f39aab05 Update translation files 2024-08-26 09:16:11 +00:00
bl
dc9d99b03b
nn_fp: Implement GetMyComment and UpdateCommentAsync (#1173) 2024-08-24 21:03:03 +02:00
Exzap
573c98b2f8 GfxPack: Workaround for invisible detail panel
Fixes #1307
There is probably a better way to calculate the maximum width. But this suffices for now as a workaround
2024-08-23 19:26:33 +02:00
Cemu-Language CI
9e53c1ce27 Update translation files 2024-08-22 05:17:01 +00:00
Exzap
958137a301 vpad: Keep second channel empty if no extra GamePad is configured 2024-08-15 18:27:08 +02:00
20943204920434
294a6de779
Update appimage.sh to support runtime libstdc++.so.6 loading (#1292)
Add checkrt plugin in order to detect the right libstdc++.so.6 version to load.
2024-08-15 16:22:41 +02:00
Exzap
2843da4479 padscore: Invoke sampling callbacks every 5ms
This fixes high input latency in games like Pokemon Rumble U which update input via the sampling callbacks
2024-08-15 05:00:09 +02:00
Exzap
b0bab273e2 padscore: Simulate queue behaviour for KPADRead 2024-08-15 02:16:24 +02:00
Skyth (Asilkan)
c49296acdc
Add support for iterating directories in graphics pack content folders. (#1288) 2024-08-13 15:53:04 +02:00
goeiecool9999
a6d8c0fb9f
CI: Fix macOS build (#1291) 2024-08-13 15:48:13 +02:00
Exzap
e551f8f524 Fix clang compile error 2024-08-13 05:57:55 +02:00
Exzap
f52970c822 Vulkan: Allow RGBA16F texture format with SRGB bit 2024-08-13 04:47:43 +02:00
Exzap
e02cc42d67 COS: Implement PPC va_list, va_arg and update related functions 2024-08-13 01:00:56 +02:00
goeiecool9999
9812a47cb1
clang-format: Put class braces on a new line (#1283) 2024-08-08 19:35:50 +02:00
Exzap
7fd532436d CI: Manual unshallow of vcpkg is no longer needed 2024-08-08 16:07:45 +02:00
Exzap
598298cb3d Vulkan: Fix stencil front mask 2024-08-08 16:07:45 +02:00
goeiecool9999
54e695a6e8
git: unshallow vcpkg, shallow vulkan-headers and imgui (#1282) 2024-08-08 15:58:24 +02:00
Exzap
bf2208145b Enable async shader compile by default 2024-08-07 16:35:15 +02:00
Exzap
b52b676413 vcpkg: Automatically unshallow submodule 2024-08-07 02:50:24 +02:00
Exzap
2129644781 Remove shaderCache directory
The location of the shaderCache path is different for non-portable cases so let's not confuse the user by shipping with a precreated directory that isn't actually used
2024-08-06 23:02:28 +02:00
Exzap
d81eb952a4 nsyshid: Silence some logging in release builds 2024-08-06 22:58:23 +02:00
Exzap
1575866eca Vulkan: Add R32_X8_FLOAT format 2024-08-04 14:47:51 +02:00
Joshua de Reeper
517e68fe57
nsyshid: Tidyups and Fixes (#1275) 2024-07-28 18:50:20 +02:00
Exzap
593da5ed79 CI: Workaround for MoltenVK crash
1.2.10 and later crash during descriptor set creation. So for now let's stick with the older version
2024-07-27 18:35:23 +02:00